Recently at Card Kingdom I got the chance to play my first three games of Kill Team in a small tournament there with a total of three rounds. And of course I decided to do everything at the last minute and wing it, like selecting my force and models an hour before it.
Being that I’m a big Dark Angels fan, I decided to go with the simplest thing I could think of, Tactical Marines in a razorback! And thus I ended up with something like the following: (This is from memory, so my points might be a little off )
Three Tactical Marines
Veteran Sergeant w/ flamer*
Tactical Marine with flamer
Marine with Missile Launcher
Razorback with twin linked heavy bolters, Storm bolter and every other point I had left over in useless things like extra armor and dozer blades. ( I always just get stuck anyways )
My specialists were all Tac marines to help keep the specialists from being easy targets with the special or heavy weapons: Feel No Pain, +1 BS, Preferred Enemy.
*I remembered a day later that you can’t have a heavy weapon and a special weapon until 10 guys. Ack! My apologies folks!
I don’t know that this was a good list, but it did give me something that people were worried about it every game and seemed like it could have given me tempo if I was a better player. That Razorback seemed to scare everyone and gave me some great firepower, protection and mobility. Not a bad combo in 200 point games.
These “battle report” summaries are a bit weak sauce, I apologize. In the future I intend to get some pictures of ’em if not video!
I played against Will who was running the tourney who had a nasty Dark Eldar list with like six jetbikes and three of them had some pretty nasty sounding weaponry. The mission gave us three objectives to take plus the regular secondary objectives. Neither of us played our forces the best, often forgetting a shot here or there and the both of us hitting the enemy a lot, but our ammo was nerf darts so we hardly ever wounded one another.
I think Will would have had this match if he’d been a bit more aggressive and ganged up on my Razorback from behind en masse with his cheaper bikes in front to protect his bikes with firepower instead of having the cheap bikes on objectives and the expensive ones rolling up on my guys. I simply drove the Razorback towards the middle objective and disembarked one marine at a time. This game ended up in a tie.
I can’t remember the name of the fellow I played with Genestealer Cults (Josh?). A scary cult, he had about 20 models! This game had the special rule where the leader was 3 VP and the specialists were 1 VP. In this one he tucked his HQ away and had a guy with a mining laser and improved range on a building top.
The early part of this game was just long range fire between the Razorback creeping up six inches a turn and my missile launcher guy until I took him out. After that I was creeping up the board and lost a specialist I dismounted putting us in a tie. I decided then I’d go for it and try and charge into his backfield and tried to tank shock a part human human genestealer as I went for linebreaker. He decided to Death or Glory and got lucky and his clawed hand stuffed a grenade into the Razorback and came up Glorious! This game was also a tie.
I played Aaron in this one, and he was playing Alpha Legion and I feel that he did everything right and it all went wrong for him making for a bit of an unfun game. In this one everyone who was in base contact with the middle objective at the end of the game was worth an extra VP. As before my Razorback slowly crawled up the board, trading fire with his marines. He’d set up in such a fashion that he was able to ambush my Razorback as it hit the objectives, utterly destroying it a couple turns in! And then my marines all jumped out and had a fantastic round of fire killing all of his marines on the board except one. It gave me a great victory, but I felt like Aaron got a bit shortchanged in this game. 😦